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Gaming & Metaverse Tokens: The Sector That Keeps Disappointing

EarlyThunder Research|
gamingmetaverseanalysis

## Gaming & Metaverse Tokens: The Sector That Keeps Disappointing

If you’ve been in crypto long enough, you’ve heard the pitch: “Gaming will onboard the next billion users.” It’s a seductive narrative—play-to-earn, digital ownership, interoperable metaverses. Yet, year after year, the sector delivers more broken promises than breakout hits. Let’s look at the numbers from our scorecard and dissect why gaming tokens consistently underperform, which projects are pivoting successfully, and whether any are worth holding on fundamentals.

### The Scorecard: A Reality Check

Our scorecard ranks gaming and metaverse tokens on a composite of usage, revenue, tokenomics, and community health. The scores tell a sobering story:

- **Higher scores:** IMX (128), GALA (100), AXS (95) - **Mid scores:** RON (110), YGG (85), ALICE (80), GOG (82), GMT (82) - **Low scores:** SAND (75), MANA (78), MBOX (79), ILV (90)

Notice something? Even the “higher” scores are modest. IMX leads at 128, but that’s still far from a home run. The sector is a sea of mediocrity, with few projects breaking out of the 100-130 range. Let’s dig into why.

### Why the Sector Consistently Underperforms

#### 1. Low Usage: The Emperor Has No Clothes

The biggest lie in blockchain gaming is that “millions of players” are using these tokens. The reality? Most gaming tokens have daily active wallets in the low thousands—sometimes hundreds. SAND and MANA, once darlings of the metaverse hype, now see fewer than 5,000 unique active wallets per day on their core platforms. Compare that to traditional gaming giants like Fortnite (30M+ daily active users) or Roblox (70M+). The gap is embarrassing.

Why? Because most “games” are not games. They are speculative farming loops disguised as gameplay. Users don’t stick around for fun; they stick around for token rewards. When rewards dry up, so do users.

#### 2. Play-to-Earn Death Spiral

Axie Infinity (AXS) was the poster child for play-to-earn, peaking at 2.7M daily active users in late 2021. Today, that number is below 200,000. The model was simple: earn tokens by playing, sell tokens for profit. But it was unsustainable. New users needed to buy in to pay existing users, creating a Ponzi-like structure. When the bubble popped, AXS fell 95% from its all-time high, and the game became unplayable for most.

The lesson? Play-to-earn without genuine fun is just work. And people don’t pay for work.

#### 3. Tokenomics That Punish Holders

Most gaming tokens have inflationary models that reward early speculators but punish long-term holders. Take GALA, for example. Its circulating supply has ballooned from 1B to over 30B tokens in three years. Even with a score of 100, GALA’s price action is a slow bleed. The token is used for in-game purchases and node rewards, but demand hasn’t kept pace with supply. The result? A token that goes down over time, regardless of “development.”

### Which Projects Have Pivoted Successfully?

Not all is doom and gloom. A few projects have recognized the problems and pivoted. The most notable is **Immutable (IMX)**.

#### Immutable’s zkEVM Pivot: A Case Study

Immutable started as a sidechain for NFT gaming, but its original token (IMX) was tied to a limited ecosystem. The pivot to **Immutable zkEVM**—a zero-knowledge rollup compatible with Ethereum—changed the game. By partnering with Polygon and offering a scalable, low-cost environment for game developers, Immutable shifted from being a token to a platform.

Key metrics: - **Total value locked (TVL)** on Immutable zkEVM has grown to over $150M in 2024, up from near zero. - **Number of games building on the chain** exceeds 200, including major studios like Ubisoft and GameStop’s NFT marketplace. - **IMX token utility** expanded to include gas fees and staking, giving it real demand drivers beyond speculation.

Immutable’s score of 128 reflects this pivot. It’s still early, but the project has moved from “gaming token” to “infrastructure for gaming.” That’s a smarter bet.

#### Other Pivots: Ronin and YGG

- **Ronin (RON)** : After the Axie collapse, Ronin pivoted to a general-purpose gaming chain. It now hosts games like Pixels and offers a bridge to Ethereum. Its score of 110 is decent, but it’s still heavily dependent on Axie’s revival. The pivot is real, but the user base is small. - **YGG (Yield Guild Games)** : Once a guild for Axie scholars, YGG now invests in multiple games and provides liquidity for gaming tokens. Its score of 85 reflects a diversified revenue stream, but it’s still a bet on the broader sector recovering.

### Are Any Gaming Tokens Worth Holding?

Based on fundamentals—not narrative—here’s my honest take:

#### Hold with Caution: IMX

Immutable has the strongest fundamentals. Its zkEVM chain is gaining traction, and the team is focused on real adoption. The token has utility (gas, staking), and the supply is capped at 2B. If you must hold a gaming token, IMX is the least bad option. But don’t expect moon shots; expect slow, steady growth if the ecosystem delivers.

#### Avoid: SAND, MANA, MBOX

These are dead tokens walking. SAND and MANA are tied to “metaverse” platforms that nobody uses. Decentraland (MANA) has fewer than 1,000 daily active users. The tokenomics are inflationary, and the teams have no clear pivot. MBOX (MOBOX) has some gameplay, but its daily active users are under 10,000. These tokens are pure speculation with no fundamental floor.

#### Speculative: AXS, GALA, ILV

- **AXS**: The token has a score of 95, but it’s still tied to Axie Infinity, which is a zombie game. The team is trying to revive it with Axie Origins, but I’m skeptical. Only buy if you believe in a second act. - **GALA**: Score of 100, but the inflation is brutal. Gala Games has a lot of promises (20+ games in development), but few have launched. It’s a bet on execution, not current fundamentals. - **ILV (Illuvium)** : Score of 90, but the game has been delayed for years. The team is talented, but the token is pure hype until the game ships. High risk, high reward.

### The Bottom Line

Gaming and metaverse tokens are a graveyard of broken promises. The sector underperforms because it prioritizes speculation over fun, and tokenomics are designed to enrich early insiders, not sustain ecosystems. The few projects that have pivoted—like Immutable—offer a glimmer of hope, but they are exceptions, not the rule.

If you’re looking for a gaming token to hold, IMX is the only one with credible fundamentals. Everything else is a gamble. And in a sector that keeps disappointing, the smartest play might be to sit on the sidelines and wait for actual games—not tokens—to prove their worth.

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